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Obstacles and baddies are randomly generated and must be avoided by navigating the floor, walls and ceiling. Avoiding obstacles adds to your score. Getting hit takes away score points and health. Can you survive the dungeon long enough to make top score?

Created for LOWREZJAM with a wide window for the buttons for mobile game compatability.  

Comments

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great game feel. Adding the ability to go on the floor, walls and ceiling definitely gives you a unique challenge b/c directions work differently when you're upside down so it wasn't just your typical dodge 3 lanes type of deal. I was totally surprised there was somewhat like boss enemies as well. I appreciated that when the moments where you had the walls with openings gave you a fair chance to see the opening, not sure if the game actually slows down a bit to help you out or if it's just b/c it's so big you can tell earlier (regardless of the method it worked out well) .Really was easy to pick up and play. I thought the tutorial was well done because it gives you pretty much the real game experience just with guidance as a tutorial should do. 


I think something like this on mobile would be great

(+1)

Thank you very much! I'm glad you enjoyed it. Working on the mobile version now and hope to add a few more baddies. :)